Tony Lukasavage

Caffeine. Whiskey. Code. Mostly the last one.

Flashback: My Old Away3D Experiments

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Back before before joining the Appcelerator team about a year and a half ago, I was working a typical 9 to 5 enterprise development job. While this was nothing more than a paycheck, it did afford me copious amounts of time to experiment on personal projects before I finally fell in love with cross-platform mobile development. My first true love in this experimental coding was interactive 3D using Flash and Away3D.

I had always been a back-end dev, mostly C/C++, working on Linux servers for about the first 7 years of my career. With these experiments, I wanted to get way out of my comfort zone. I wanted to not just learn a new programming language and tooling, but entirely new concepts for interacting with computers. To this end, I dove head-long into learning Away3D with the express purpose of developing demos that had no goal other than pure coding fun.

While I never really became much more than a novice-intermediate 3D developer, I did crank out of a bunch of cool looking demos, not to mention made tons of friends and contacts in the Flash/Flex/AS3 world. If it wasn’t for those guys, I wouldn’t be the Twitter junkie I am today, which directly led to my current job with Appcelerator (just ask this guy). In short, these seemingly purposeless experiments led to the most amazing experiences thus far in my professional career.

And without further ado, dug up from the archives of my old blog I present the aforementioned experiments in Flash and Away3D. Enjoy*!

These are not optimized for mobile and probably won’t run properly even on mobile devices that support Flash.

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